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FSMW

Model AI-generated (mesh via Tripo AI), reworked in Blender. The flute is not part of the AI mesh — it was built by hand. The images on this page are renders of the finished model.

What do I get with the Champagne Pack?

A dark green champagne bottle with silver foil and label, plus a flute with champagne in it. It comes as two packages of the same model: a 3D package (Blender, FBX, glTF) that opens in any 3D software, and a GIANTS Editor package (i3d plus DDS textures) you merge into your own FS25 map or mod. 47,070 triangles, 0.20 × 0.10 × 0.32 m (bottle and flute together). Both packages are in the download box on this page.

The model in 3D

It turns on its own. Drag it to stop and turn it yourself.

Champagne Pack: render of the finished 3D asset on a dark stage

What this asset is

What the Champagne Pack is

A dark green champagne bottle with silver foil and label, plus a flute with champagne in it. Flute glass, liquid and label are separate shapes. At 0.32 m the bottle is table decoration — it reads from a walking distance, not from a tractor seat.

It is the same model that stands in the FSMW Gold Trader — the GIANTS package is the state built into that mod, not a separate export. The numbers are in the box above; the one that matters while you plan is the size: 0.20 × 0.10 × 0.32 m (bottle and flute together).

Both packages are in the download box on this page.

Where it comes from

AI-generated mesh (Tripo AI), reworked in Blender. The flute is not part of the AI mesh — it was built by hand.

Technical data

Triangles
47,070
Vertices
31,187
Visible shapes
5
Size (W × D × H)
0.20 × 0.10 × 0.32 m (bottle and flute together)
Textures, 3D package
PBR — base colour 8K, normal, roughness and metallic 4K
Textures, GIANTS package
DDS 2K — diffuse, normal (BC7), specular
Origin
AI mesh (Tripo AI) + Blender
Creator
FS Modworks Original
Version
1.0.0.0
Updated
2026-09-17
Downloads
10

Works with

GIANTS package for FS25, 3D package for everything else.

What you may do with it

The asset comes under the FSMW Asset Licence 1.0: you may use it in your own mods, maps and projects, published and commercial included, and you may change it. The one condition is that FS Modworks is named in your credits. You may not pass on or sell the package itself.

Read the licence in full →

Important — please read

Questions and answers

Is the Champagne Pack a mod I install?

No. The Champagne Pack is a 3D asset, not a mod — there is nothing to put in your mods folder and it does not appear in the in-game shop. You build it into your own project: into a scene in any 3D software, or via Merge Groups into your own FS25 map or mod i3d.

Which of the two Champagne Pack packages do I need?

Building an FS25 map or mod in the GIANTS Editor: the GIANTS package (i3d plus DDS). Anything else — Unity, Unreal, Godot, a web viewer, your own Blender scene: the 3D package (Blender, FBX, glTF). It is the same model in both: 47,070 triangles, 0.20 × 0.10 × 0.32 m.

How do I import the Champagne Pack into the GIANTS Editor?

Unzip the GIANTS Editor package, open your own map or mod i3d in the GIANTS Editor and bring the Champagne Pack in via Merge Groups. The DDS textures lie next to the i3d and are found automatically. The package holds shapes and one collision box and no placeable wrapper, so nothing appears in the in-game shop — you place it as part of your own map or mod.

Can I open the Champagne Pack 3D model in Blender, Unity or Unreal?

Yes. The 3D package holds a Blender file with packed textures, an FBX and a glTF 2.0 with its textures in a folder next to it. Blender opens the .blend directly; Unity, Unreal, Godot and web viewers read the FBX or the glTF. Textures: PBR — base colour 8K, normal, roughness and metallic 4K.

How do I download the Champagne Pack?

Sign in — the download box on the Champagne Pack page lists both packages and shows which membership level they need. Take the 3D package, the GIANTS package, or both; it is the same model.

May I publish a map that contains the Champagne Pack?

Yes, commercially too, as long as FS Modworks is named in your credits. What you may not do is pass on or sell the package itself — for example uploading the download unchanged to another portal. That is the FSMW Asset License 1.0.

Goes with it