
Tools: Claude Skills and MCP for FS25
AI tools for assets and maps: Claude skills and MCP servers. Not sold separately — part of the Fundator membership.
The Tools category holds two tools for Fundators: the PGA 3D ASSET Claude Skill, used to build the Kengai Bonsai (310,343 triangles), and since 8 October 2026 the FSMW GIANTS Editor MCP, through which an AI works in the GIANTS Editor 10 with 16 tools (FS Modworks package data).
Tools is the only category with no 3D model to download. It holds the tools behind our assets and maps. The first is the PGA 3D ASSET Claude Skill, the recipe behind the assets in this section. It turns a single reference image into a game-ready 3D asset, two packages out of one run, with every dead end written down along the way. From the reference photo through the AI-generated mesh to the finished GIANTS i3d, the skill covers the whole stretch that would otherwise be manual work across several programs.
It has already been used for one published result, the Kengai Bonsai from the Plants category, the most detailed model in the whole section at 310,343 triangles. The skill itself isn't sold on its own. It's part of the Fundator membership, aimed at anyone who wants to build their own assets from reference images rather than only download finished ones. To see what comes out the other end, the Furniture, Outdoor, Lighting, Decor & Drinks and Plants categories hold the finished 3D models.
The second tool is the FSMW GIANTS Editor MCP: an MCP server with a skill that lets Claude and other AI clients work in the GIANTS Editor 10. Open scenes, place objects, get pictures from the real engine and search the assets of your own game in plain words. Its rules come from building our map Hof Paradies & Pütt. It is part of the Fundator membership too and not sold on its own.
The tools

FSMW GIANTS Editor MCP
Latest version: 0.1.0
An MCP server plus skill that lets Claude and other AI clients work in the GIANTS Editor 10: open scenes, place objects, get pictures from the real engine and search the assets of your own game.

PGA 3D ASSET Claude Skill
Latest version: 1.0.0
The Claude Code skill that turns one reference image into a game-ready 3D asset — two packages out of a single run, every dead end written down.
Licence
All assets come under the FSMW Asset Licence 1.0. You may use them in your own published work, commercially too, as long as you credit FS Modworks. You may not redistribute or sell the package itself.
Read the licence →Questions about Tools
- What does the PGA 3D ASSET Claude Skill actually do?
- It turns one reference image into a game-ready 3D asset in a single run: an AI-generated mesh, cleanup and spatial clustering in Blender, decimation, and a hand-written GIANTS i3d export — the same pipeline that built the Kengai Bonsai.
- Can I buy the PGA 3D ASSET Claude Skill or the FSMW GIANTS Editor MCP on its own?
- No — unlike the 3D models and textures, neither tool is sold separately. Both come as part of the Fundator membership.
- Which asset was built with the PGA 3D ASSET Claude Skill?
- The Kengai Bonsai, listed in the Plants category — 310,343 triangles, the first asset FS Modworks built end to end with the skill, from reference image to GIANTS i3d.

