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September 17, 2026

Eleven 3D assets from the Gold Trader: furniture, pergola, DJ booth and pellet torch for your own map

Get a push when the next FS25 mod or update is out.

Eleven 3D assets from the Gold Trader: furniture, pergola, DJ booth and pellet torch for your own map

For members from Magister up. Every asset has two packages in the download box on its page. Licence: FSMW Asset License 1.0, use in your own maps and mods is allowed, commercially too, with credit to FS Modworks.

⬇ See all 3D assets

The Gold Trader V1 has been out since 17 September. Its furnishings now come on their own as well: we took them out of the building and packed them as separate assets, in the same state they are built into the trader.

The eleven pieces

  • Modern Pergola: louvre pergola 6 × 4 m, frame and posts in cream white, roof in anthracite. 70,558 triangles.
  • Lounge Sofa: two-seater in five colours from one mesh. 92,626 triangles.
  • Lounge Armchair: swivel armchair in four colours. 109,136 triangles.
  • Outdoor Grill Station: kitchen unit in reclaimed wood with sink, gas grill and fridge, 2.20 m long.
  • DJ Booth: the DJ desk from the trader. Controller, keyboard and screen are decals, and the screen glows.
  • Lounge Table: round lounge table with a marble top, 0.54 m high.
  • Pellet Torch: pellet torch with a glass tube, 2.43 m to the tip of the flame. The flame is animated in the game and a still image in the 3D viewer and in Blender.
  • Pendant Lamp Pack: pendant lamp in two lengths, shade black outside and gold inside.
  • Whiskey Pack and Champagne Pack: bottle with glass, glass and liquid as shapes of their own.
  • Gold Bar Pack: a 12.5 kg Good Delivery bar and a 1 kg bar. 392 triangles for both together.

Two packages per asset

The GIANTS Editor package holds the i3d with DDS textures. You bring it into your own i3d via Merge Groups. It has no placeable wrapper, so it does not turn up in the in-game shop. The 3D package holds a Blender file, FBX and glTF with PBR textures up to 8K, for Unity, Unreal, Godot or your own Blender scene. It is the same model in both.

Where the models come from

Eight of the eleven pieces are an AI-generated mesh (Tripo AI) that we reworked in Blender. Each of those pages says so. The gold bars, the pendant lamp and the pellet torch are built entirely by hand. So are the tumbler in the whiskey pack and the flute in the champagne pack. The tool behind them is out as well: PGA Claude Code Skill 1.0.0 — from one image to a game-ready 3D model.

Look before you download. On every product page the model turns in the 3D viewer. Next to it is the box with triangles, size and textures.

Questions and bug reports go to the forum. If an i3d does not arrive cleanly in your map, send the GIANTS Editor version and a screenshot along.

Get a push when the next FS25 mod or update is out.

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