
Ground Textures for FS25: Leaves and Grass, PBR
Forest floor and meadow: leaves, grass and soil for everything under the trees and next to the yard.
The Ground category holds three textures: Forest Floor 01 and Forest Floor 02 made of leaves and Grass 01 as pasture, each in 2K, 4K and 8K at 2.0 to 2.3 m per tile (FS Modworks package data).
Ground is what everything else in FS25 stands on, and usually the first thing that gives the tiling away. This category holds three textures for large areas. Forest Floor 01 is dense forest floor of dry brown winter leaves, broken down small and evenly spread, at 2.0 × 2.0 m per tile. Forest Floor 02 shows whole leaves, brown with green and yellow ones in between, coarser and livelier, at 2.3 × 2.3 m per tile. Both are photo scans from Poly Haven under CC0, taken over straight from the source in 4K and 8K, with no upscaling.
Grass 01 is short pasture of green and dry yellow-brown blades with small patches of dark soil, at 2.0 × 2.0 m per tile. This one texture is AI-generated, as our own design from a written description without a reference image; the draft is native 2K, and the 4K and 8K are upscaled. All three ship with six maps per resolution and 2 cm of relief, as three downloads for one price of 2.47 €. In the GIANTS Editor the maps become DDS via the GIANTS Texture Tool, while Blender, Unity and Unreal read them directly. And once the farm is done, the ground in front of it finally stops looking like grey mud.
Textures in this category
All prices incl. VAT

Forest Floor 01 — Ground Texture
Latest version: 1.0.0.0
Dense forest floor of dry brown winter leaves, broken down small and lying close together. Even all over, with no recurring patches, tileable in both directions. All maps in 2K, 4K and 8K — three downloads, one price — for GIANTS Editor, Blender, Unity, Unreal and every engine that reads PBR.
Single purchase€2.47

Forest Floor 02 — Ground Texture
Latest version: 1.0.0.0
Forest floor of whole leaves, mostly brown with green and yellow ones in between. Coarser and livelier than Forest Floor 01, tileable in both directions. All maps in 2K, 4K and 8K — three downloads, one price — for GIANTS Editor, Blender, Unity, Unreal and every engine that reads PBR.
Single purchase€2.47

Grass 01 — Ground Texture
Latest version: 1.0.0.0
Short pasture of green and dry yellow-brown blades, evenly mixed, with small patches of dark soil and tiny herb leaves in between. No clover clumps, flowers or stones, tileable in both directions. All maps in 2K, 4K and 8K — three downloads, one price — for GIANTS Editor, Blender, Unity, Unreal and every engine that reads PBR.
Single purchase€2.47
Licence
All assets come under the FSMW Asset Licence 1.0. You may use them in your own published work, commercially too, as long as you credit FS Modworks. You may not redistribute or sell the package itself.
Read the licence →Questions about Ground
- What is the difference between Forest Floor 01 and Forest Floor 02?
- Forest Floor 01 is fine, broken-down winter leaves in brown, calm and even, at 2.0 m per tile. Forest Floor 02 has whole leaves with green and yellow ones mixed in, coarser and livelier, at 2.3 m per tile. Both are CC0 photo scans from Poly Haven with native 4K and 8K.
- Is Grass 01 made with AI?
- Yes, and the product page says so: Grass 01 was AI-generated as our own design from a written description, without a reference image. The draft is native 2K; the 4K and 8K are upscaled with the colour tied to the original. The two Forest Floor textures are photo scans and contain no AI.
- Which ground texture goes under trees in FS25?
- Forest Floor 01 for a calm, even forest floor, Forest Floor 02 where it should look more alive. Grass 01 takes over where the trees stop, on meadows, yards and verges.

