November 6, 2026
FS25 Mining Layers 1.9 is out: Dynamic Paydirt
Get a push when the next FS25 mod or update is out.

🔑 No new Download Key needed, your key stays valid. No key yet? Grab it on the mod page with the zip. The .xml goes next to the zip in your mods folder, otherwise the features stay locked.
Mining Layers 1.9 for Farming Simulator 25 (FS25) is out, free for everyone. Until now the paydirt sat just as deep on the hilltop as in the valley. Handy, but a bit boring. Now the ground gets some character. Tommy tested it in the game himself.
Dynamic Paydirt

Dynamic Paydirt has its own tab with Off, Gentle, Medium or Strong. The layers rise and fall across the whole map, by up to 5, 10 or 15 m. And one old river lies buried under every map, from edge to edge.
- The map in the tab shows the depth to the pay seam: light is shallow, dark is deep. Point at a square to read the depth.
- Reroll geology gives the map a new pattern, Map default brings the old one back. Pits you already dug stay as they are.
- In multiplayer the host or an admin sets it and can hide the map from players. Then it turns into a treasure hunt.
Transition band

The Layers tab now has a transition band. At every layer boundary you keep digging the material you started with for 25 cm instead of a hard switch.
What happens to your savegame
New careers start on Medium with the transition band. Running savegames stay Off and dig like before until you change it yourself. Drawn areas still get their own layers.
Grab the new zip, replace the old one, start the game and open the Dynamic Paydirt tab. Where does the paydirt sit highest on your map? If anything looks off, tell us in the forum. Happy digging!
Get a push when the next FS25 mod or update is out.
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